FIGHTERS IN DVD
dvd211a.jpg (6353 bytes)Louis Vs. dvd211b.jpg (8152 bytes) Peet
FORMAT TYPE OF ACTION RUNNING TIME DVD NR.
High Definition PAL INTRO STORY & REAL SUBMISSION WRESTLING 50 min. 211

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Synopsis of Story

As Louis and Peet come into the house, Peet is telling Louis he has learned how to hypnotize people.  Louis is very sceptical and does not believe Peet could ever hypnotize him.  Peet challenges Louis … he makes a R100 bet with Louis that he can hypnotize him and then squash him in a wrestling match.  Louis accepts the challenge and allows Peet to hypnotize him.

After Louis is hypnotized, Peet tries a few simple commands to ensure Louis is really under his control.  Louis promptly and obediently does what Peet orders and Peet takes him onto the wrestling mat.  Just to be sure, Peet executes a few painful submission holds on Louis and all is well; Louis offers no resistance.

Now that he is sure Louis is being properly obedient, Peet is ready to start having his fun at Louis’ expense.  Peet puts Louis in the bottom starting position on the mat and assumes his position on top of Louis.  Peet has grand plans for all of the fun holds he is going to put on poor Louis ...  Louis is really going to suffer.  Peet calls out “begin” and the “real” wrestling begins …

Wrestling Rules

·         The boys will wrestle up to eight 5-minute rounds.

·         The boy who last had control will choose the staring position.  If neither boy had control, “rock-paper-scissors” will decide who gets to choose.

·         One choke will be permitted in each round (Peet may not be allowed to choke, depending upon the weight difference between the boys).

·         The first four rounds are short pin rounds:

o        There are no Half-Pins.

o        A Submission occurs when one of the boys taps out or verbally submits; scores: 4 points.

o        A Half-Pin is scored when at least one shoulder is held to the mat for a 5-count; scores: 1 point.

o        A Submission occurs when one of the boys taps out or verbally submits; scores: 4 points.

o         The total Pin Count for each boy is accumulated during the round.  At the end of the round, the boy who got the highest Pin Count against his opponent earns a Pin Time Bonus; scores: 5-points.

o         Reverse Figure-Four/Bent Arm Lock combination: held for a 3-count:

·         Scores: 5 points.

·         Match winner gets R1,50 per point scored during the match with a minimum bonus of R100.

·         Looser gets R50.

The boys shake hands.

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